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Lookup NU author(s): Mike Simpson, Dr William Blewitt, Dr Gary Ushaw, Professor Graham MorganORCiD
We apply real time physics techniques from video game development to the simulation of rail vehicles for rapid analysis of the stability of the wheel rail interface. We introduce a fast simulation algorithm for the wheel rail interface, using a spline-based approach to approximate the gravitational stiffness force. We compare our simulation to results achieved from solving the Nadal equation for a range of rail vehicle speeds. We extend the technique to multiple railway bogies, and use the simulation to gather data on flange collisions. As we use a physics library and techniques designed for real time gaming, our results are achieved considerably more quickly than rail industry standard simulations, allowing for multiple scenarios to be modelled and analysed.
Author(s): Simpson M, Blewitt W, Ushaw G, Morgan G
Publication type: Report
Publication status: Published
Series Title: School of Computing Science Technical Report Series
Year: 2014
Pages: 8
Print publication date: 01/10/2014
Report Number: 1438
Institution: School of Computing Science, University of Newcastle upon Tyne
Place Published: Newcastle upon Tyne
URL: http://www.cs.ncl.ac.uk/publications/trs/papers/1438.pdf