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Game Intelligence

Lookup NU author(s): Professor Feng Li

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Abstract

Game Intelligence is knowledge gained by the player or by analysing the data players generate by playing digital games. Serious games for education, raising public awarenesss or changing the players' behaviour are well established and have provided Game Intelligence for decades [1]. However, more recently a trend has begun, inspired by the success of FoldIt [2], [3], of developing games for scientific discovery. These games lower the barrier of entry to complex scientific topics, allowing garners to contribute to cutting edge research. We argue that this approach is currently underutilized and explore a vision where these games have wider impact. Furthermore, we will discuss the potential of extracting Game Intelligence from games designed originally for entertainment, potentially making all games into scientific discovery games.


Publication metadata

Author(s): Devlin S, Cowling PI, Kudenko D, Goumagias N, Nucciareli A, Cabras I, Fernandes KJ, Li F

Publication type: Conference Proceedings (inc. Abstract)

Publication status: Published

Conference Name: 2014 IEEE Conference on Computational Intelligence and Games

Year of Conference: 2014

Print publication date: 01/01/2014

Online publication date: 23/10/2014

Acceptance date: 26/08/2014

Publisher: IEEE

URL: https://doi.org/10.1109/CIG.2014.6932917

DOI: 10.1109/CIG.2014.6932917


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