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SCENE: A structured means for creating and evaluating behavioral nudges in a cyber security environment

Lookup NU author(s): Professor Pam Briggs, Dr Debora Jeske, Professor Aad van Moorsel


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Behavior-change interventions are common in some areas of human-computer interaction, but rare in the domain of cybersecurity. This paper introduces a structured approach to working with organisations in order to develop such behavioral interventions or 'nudges'. This approach uses elements of co-creation together with a set of prompts from the behavior change literature (MINDSPACE) that allows resesarchers and organisational stakeholders to work together to identify a set of nudges that might promote best behavioral practice. We describe the structured approach or framework, which we call SCENE, and follow this description with a worked example of how the approach has been utilised effectively in the development of a nudge to mitigate insecure behaviors around selection of wireless networks. © 2014 Springer International Publishing Switzerland.

Publication metadata

Author(s): Coventry L, Briggs P, Jeske D, Van Moorsel A

Publication type: Conference Proceedings (inc. Abstract)

Publication status: Published

Conference Name: DUXU 2014: Design, User Experience, and Usability. Theories, Methods, and Tools for Designing the User Experience

Year of Conference: 2014

Pages: 229-239

Acceptance date: 01/01/1900

Publisher: Springer Verlag


DOI: 10.1007/978-3-319-07668-3_23

Library holdings: Search Newcastle University Library for this item

Series Title: Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

ISBN: 9783319076676