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Browsing publications by Professor James Ash.

Newcastle AuthorsTitleYearFull text
Professor James Ash
Automation and environmental dispositions2024
Professor James Ash
Dr Rachel Gordon
Children and Young People’s Experiences and Understandings of Gambling-Style Systems in Digital Games: Loot Boxes, Popular Culture, and Changing Childhoods2024
Professor James Ash
Dr Rachel Gordon
Digital geographies of home: parenting practices in the space between gaming and gambling2024
Professor James Ash
Researching Digital Life: Orientations, Methods and Practice2024
Professor James Ash
Dr Rachel Gordon
Geographies of the event? Rethinking time and power through digital interfaces2023
Professor James Ash
Technology of the Oppressed: Inequity and the Digital Mundane in Favelas of Brazil2023
Professor James Ash
A Politics of the Present?2022
Professor James Ash
Dr Rachel Gordon
Affective Life and Cultural Economy: Payday Loans and the Everyday Space‐Times of Credit‐Debt in the UK2020
Professor James Ash
Flat ontology and geography2020
Professor James Ash
Form and the Politics of World2020
Professor James Ash
Architecture and its Co-existing Atmospheres2019
Professor James Ash
Indebted life and money culture: payday lending in the United Kingdom2019
Professor James Ash
Postphenomenology and method: styles for thinking the (non)human2019
Professor James Ash
Post-phenomenology and space: a geography of comprehension, form and power2019
Professor James Ash
Seeking Follows2019
Professor James Ash
Digital Geographies2018
Professor James Ash
Dr Rachel Gordon
Dr Philip Langley
Digital Interface Design and Power: Friction, Threshold, Transition2018
Professor James Ash
Digital Turn, Digital Geographies?2018
Professor James Ash
Smart cities and the digital geographies of technical memory2018
Professor James Ash
Dr Rachel Gordon
Unit, vibration, tone: a post-phenomenological method for researching digital interfaces2018
Professor James Ash
Phase Media: Space, Time and the Politics of Smart Objects2017
Professor James Ash
Visceral methodologies, bodily style and the non-human2017
Professor James Ash
Theorizing studio space: Spheres and atmospheres in a video game design studio2016
Professor James Ash
Atmospheric Methods2015
Professor James Ash
Becoming Attuned: Objects, Affects and Embodied Methodology2015
Professor James Ash
Interview with Pasi Valiaho on Video Games and Rhythm2015
Professor James Ash
Sensation, Affect and the GIF: towards an allotropic account of networks2015
Professor James Ash
Technology and affect: Towards a theory of inorganically organised objects2015
Professor James Ash
The Interface Envelope: Gaming, Technology, Power2015
Professor James Ash
Computer games and the social imaginary by Graeme Kirkpatrick [Book review]2014
Professor James Ash
Geography and Post-phenomenology2014
Professor James Ash
New Media and Participatory Cultures2013
Professor James Ash
Rethinking affective atmospheres: Technology, perturbation and space times of the non-human2013
Professor James Ash
Technologies of Captivation: videogames and the attunement of affect2013
Professor James Ash
Videogames2013
Professor James Ash
Attention, videogames and the retentional economies of affective amplification2012
Professor James Ash
Between War and Play, Gameplay Mode: War, Simulation, and Technoculture by Patrick Crogan Minneapolis: University of Minnesota Press, 20112012
Professor James Ash
Technology, technicity, and emerging practices of temporal sensitivity in videogames2012
Professor James Ash
Cultural Geography and Videogames2011
Professor James Ash
Architectures of affect: anticipating and manipulating the event in processes of videogame design and testing2010