Browse by author
Lookup NU author(s): Professor Michael HarrisonORCiD,
Professor Christian Kray,
Full text for this publication is not currently held within this repository. Alternative links are provided below where available.
The engineering of ubiquitous computing systems provides important challenges. Not least among these is the need to understand how to implement designs that create a required experience for users. The paper explores a particular class of such systems for built environments. In particular it is concerned with the capture of experience requirements and production of prototypes that create experience. The aim is to develop methods and tools for such environments to enable the crea-tion of particular sorts of experience in users. An approach that combines the use of scenarios, personae and snapshots with the use of prototypes and models is de-scribed. The technique aims to elicit an understanding of the required experience of the system and then create a design that satisfies the requirements.
Author(s): Harrison MD, Kray C, Sun Z, Zhang H
Editor(s): Gulliksen, J., Harning, M.B., Palanque, P., van der Veer, G.C., Wesson, J.
Publication type: Conference Proceedings (inc. Abstract)
Publication status: Published
Conference Name: Engineering Interactive Systems: EIS 2007 Joint Working Conferences
Year of Conference: 2008
ISSN: 0302-9743 (Print) 1611-3349 (Online)
Library holdings: Search Newcastle University Library for this item
Series Title: Lecture Notes in Computer Science