Dale Whinham Yiang Lu Dr Zhaoran Wang Jiaming Zhang Dr Rich Davison et al. | Streamed Gaming | 2024 |
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Dr Claire Stocks Dr Rich Davison
| The Missing Dead: Reconstructing the Past through Digital Gameplay at Roman Vindolanda | 2024 |
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Dr Rich Davison Dr Claire Stocks
| (Re)living Vindolanda: Designing Educational Computer Games for Outdoor Environments | 2022 |
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Dr Gary Ushaw Dr Rich Davison Professor Graham Morgan
| Guidelines and case studies on collaboration with computer game industry for academic research and education | 2022 |
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Dr Rich Davison Professor Graham Morgan Dr Deepak Puthal
| Privacy-preserving cooperative localization in vehicular edge computing infrastructure | 2022 |
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Dr Craig Sharp Dr Rich Davison Dr Gary Ushaw Professor Raj Ranjan Professor Graham Morgan et al. | A General Purpose Contention Manager for Software Transactions on the GPU | 2020 |
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Dr Rich Davison Dr Gary Ushaw Professor Graham Morgan
| Adoption of Sparse 3D Textures for Voxel Cone Tracing in Real Time Global Illumination | 2020 |
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Ana Mihut Dr Rich Davison Dr Gary Ushaw Professor Graham Morgan
| Lighting and Shadow Techniques for Realistic 3D Synthetic Object Compositing in Images | 2018 |
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Dr Gary Ushaw Dr Rich Davison Professor Graham Morgan
| Commodity Video Game Technology in Teletherapy | 2017 |
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Dr Gary Ushaw Dr Rich Davison Professor Janet Eyre Professor Graham Morgan
| Adopting Best Practices from the Games Industry in Development of Serious Games for Health | 2015 |
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Dr Gary Ushaw Dr Rich Davison Professor Graham Morgan
| Benchmarking Motion Sensing Devices for Rehabilitative Gaming | 2015 |
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Dr Sara Graziadio Dr Rich Davison Kholood Shalabi Dr Gary Ushaw Professor Graham Morgan et al. | Bespoke Video Games to Provide Early Response Markers to Identify the Optimal Strategies for Maximizing Rehabilitation | 2014 |
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Dr Rich Davison Dr Sara Graziadio Kholood Shalabi Dr Gary Ushaw Professor Graham Morgan et al. | Early response markers from video games for rehabilitation strategies | 2014 |
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Benjamin Kenwright Dr Rich Davison Professor Graham Morgan
| Dynamic Balancing and Walking for Real-Time 3D Characters | 2011 |
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Benjamin Kenwright Dr Rich Davison Professor Graham Morgan
| Real-Time Deformable Soft-Body Simulation using Distributed Mass-Spring Approximations | 2011 |
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